Gateway 3ds ultra firmware V3.5
Résumé:
1.Code triché soutien
2.Emunand mis à jour 10.3 soutien pour les console Old 3ds
Comment utiliser triche:
1.Copy la chemise "cheats" dans la racine de votre carte de mémoire SD/SDHC qui est pour la carte rouge de Gateway. Chaque file à l'intérieur de la chemise cheats est de format "TitleID".TXT, Title ID est le titre ID des jeux.
2. Macher dans le mode GW, et appuyer sur le bouton SELECT pour présenter la sélection des jeux GW.
3.Sélectionner votre jeu et appuyer sur Y pour entrer dans le mode Triché
4.Autoriser les triches que vous voulez et puis appuyer START pour charger les jeux.
Code triché format
Le gateway 3ds code triché format est basé sur le old ActionReplay DS code format, ce qui vous savez et vous aimez bien, On a ajouté certains types de codes pour votre convenance.
Ces codes ci-dessous sont soutenu:
Attention: default value of offset and data registers is zero.
Memory Writes:
0XXXXXXX YYYYYYYY – 32bit write to [XXXXXXX + offset]
1XXXXXXX 0000YYYY – 16bit write to [XXXXXXX + offset]
2XXXXXXX 000000YY – 8bit write to [XXXXXXX + offset]
Conditional 32bit codes:
3XXXXXXX YYYYYYYY – Greater Than (YYYYYYYY > [XXXXXXX + offset])
4XXXXXXX YYYYYYYY – Less Than (YYYYYYYY < [XXXXXXX + offset])
5XXXXXXX YYYYYYYY – Equal To (YYYYYYYY == [XXXXXXX + offset])
6XXXXXXX YYYYYYYY – Not Equal To (YYYYYYYY != [XXXXXXX + offset])
Conditional 16bit deref + write codes:
7XXXXXXX ZZZZYYYY – Greater Than
8XXXXXXX ZZZZYYYY – Less Than
9XXXXXXX ZZZZYYYY – Equal To
AXXXXXXX ZZZZYYYY – Not Equal To
Offset Codes:
BXXXXXXX 00000000 – offset = *(xxx)
D3000000 XXXXXXXX – set offset to immediate value
DC000000 XXXXXXXX – Adds an value to the current offset
Loop Code:
C0000000 YYYYYYYY – Sets the repeat value to ‘YYYYYYYY’
D1000000 00000000 – Loop execute
D0000000 00000000 – Terminator code
Data Register Codes:
D4000000 XXXXXXXX – Adds XXXXXXXX to the data register
D5000000 XXXXXXXX – Sets the data register to XXXXXXXX
D6000000 XXXXXXXX – (32bit) [XXXXXXXX+offset] = data ; offset += 4
D7000000 XXXXXXXX – (16bit) [XXXXXXXX+offset] = data & 0xffff ; offset += 2
D8000000 XXXXXXXX – (8bit) [XXXXXXXX+offset] = data & 0xff ; offset++
D9000000 XXXXXXXX – (32bit) sets data to [XXXXXXXX+offset]
DA000000 XXXXXXXX – (16bit) sets data to [XXXXXXXX+offset] & 0xffff
DB000000 XXXXXXXX – (8bit) sets data to [XXXXXXXX+offset] & 0xff
Special Codes:
DD000000 XXXXXXXX – if KEYPAD has value XXXXXXXX execute next block.
0XXXXXXX YYYYYYYY – 32bit write to [XXXXXXX + offset]
1XXXXXXX 0000YYYY – 16bit write to [XXXXXXX + offset]
2XXXXXXX 000000YY – 8bit write to [XXXXXXX + offset]
Conditional 32bit codes:
3XXXXXXX YYYYYYYY – Greater Than (YYYYYYYY > [XXXXXXX + offset])
4XXXXXXX YYYYYYYY – Less Than (YYYYYYYY < [XXXXXXX + offset])
5XXXXXXX YYYYYYYY – Equal To (YYYYYYYY == [XXXXXXX + offset])
6XXXXXXX YYYYYYYY – Not Equal To (YYYYYYYY != [XXXXXXX + offset])
Conditional 16bit deref + write codes:
7XXXXXXX ZZZZYYYY – Greater Than
8XXXXXXX ZZZZYYYY – Less Than
9XXXXXXX ZZZZYYYY – Equal To
AXXXXXXX ZZZZYYYY – Not Equal To
Offset Codes:
BXXXXXXX 00000000 – offset = *(xxx)
D3000000 XXXXXXXX – set offset to immediate value
DC000000 XXXXXXXX – Adds an value to the current offset
Loop Code:
C0000000 YYYYYYYY – Sets the repeat value to ‘YYYYYYYY’
D1000000 00000000 – Loop execute
D0000000 00000000 – Terminator code
Data Register Codes:
D4000000 XXXXXXXX – Adds XXXXXXXX to the data register
D5000000 XXXXXXXX – Sets the data register to XXXXXXXX
D6000000 XXXXXXXX – (32bit) [XXXXXXXX+offset] = data ; offset += 4
D7000000 XXXXXXXX – (16bit) [XXXXXXXX+offset] = data & 0xffff ; offset += 2
D8000000 XXXXXXXX – (8bit) [XXXXXXXX+offset] = data & 0xff ; offset++
D9000000 XXXXXXXX – (32bit) sets data to [XXXXXXXX+offset]
DA000000 XXXXXXXX – (16bit) sets data to [XXXXXXXX+offset] & 0xffff
DB000000 XXXXXXXX – (8bit) sets data to [XXXXXXXX+offset] & 0xff
Special Codes:
DD000000 XXXXXXXX – if KEYPAD has value XXXXXXXX execute next block.
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